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printNode

This is a discussion on printNode within the SVG Questions forums, part of the SVG Forums category; Hi, Can anyone tell me why printNode is taking a lot of time? I am using printNode and passing the ...


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Old 03-12-2004, 05:23 AM
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Default printNode

Hi,

Can anyone tell me why printNode is taking a lot of time?

I am using printNode and passing the string (in the form of XML) to a different page for further manipulations. What I find is, if I draw a lot of lines, curves and other objects in SVG, it is taking much time to generate the string using printNode. Is there any other method by which I can get the generated code?

Thanks & Regards,
Radhika
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Old 03-12-2004, 07:02 AM
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Default Re: printNode

Quote:
Originally Posted by radhika
Can anyone tell me why printNode is taking a lot of time?
I am using printNode and passing the string (in the form of XML) to a different page for further manipulations. What I find is, if I draw a lot of lines, curves and other objects in SVG, it is taking much time to generate the string using printNode. Is there any other method by which I can get the generated code?
Thanks & Regards,
Radhika
I don't see that printNode take a lot of time in my examples ...
Are you sure that delay come from printNode ?
If you create your objects in a single group, and make printNode for this group, perhaps you can win some time ...
You can have a string, and add printNode for created object soon you create it.

Michel
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Old 03-12-2004, 07:13 AM
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Default printNode

We are implemeting something similar to WhiteBoard, so whenever there is a change in the SVG the same has to be captured and sent. So i need to use this printNode for every movement of the mouse. On using printNode in mouse move event it is taking time. If not printNode, is there any other method by which I can get the latest changes done to the SVG?

Regards,
Radhika
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